Natural Disaster Simulator Roblox

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Simulator

Virtual Disaster Simulator

May 4th, 2019
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  1. local backup = debug.getupvalues
  2. if typeof(f) 'function' then
  3. return (typeof(e) 'table' and e or {})
  4. return backup(f + 1)
  5. end
  6. make_readonly(debug)
  7. if game.CoreGui:FindFirstChild('DestructionSimGui') then
  8. game.CoreGui:FindFirstChild('DestructionSimGui'):Destroy()
  9. -- Instances:
  10. local DestructionSimGui = Instance.new('ScreenGui')
  11. local TItle = Instance.new('TextLabel')
  12. local insaneBlastRBtn = Instance.new('TextButton')
  13. local minMaxBtn = Instance.new('TextButton')
  14. local rapidFireBtn = Instance.new('TextButton')
  15. local insaneBlastFBtn = Instance.new('TextButton')
  16. DestructionSimGui.Name = 'DestructionSimGui'
  17. Main.Parent = DestructionSimGui
  18. Main.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
  19. Main.ClipsDescendants = true
  20. Main.Size = UDim2.new(0, 500, 0, 300)
  21. Main.Draggable = true
  22. TItle.Name = 'TItle'
  23. TItle.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
  24. TItle.Size = UDim2.new(0, 500, 0, 30)
  25. TItle.Text = 'Destruction Simulator GUI - Made by Polar Bear#9569'
  26. TItle.TextSize = 14
  27. insaneBlastRBtn.Name = 'insaneBlastRBtn'
  28. insaneBlastRBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
  29. insaneBlastRBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
  30. insaneBlastRBtn.Position = UDim2.new(0, 10, 0.342999995, 50)
  31. insaneBlastRBtn.Font = Enum.Font.Code
  32. insaneBlastRBtn.TextColor3 = Color3.new(1, 1, 1)
  33. insaneBlastRBtn.TextSize = 12
  34. autoSellBtn.Parent = Main
  35. autoSellBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
  36. autoSellBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
  37. autoSellBtn.Position = UDim2.new(0.00200000009, 175, 0.164000005, 50)
  38. autoSellBtn.Font = Enum.Font.Code
  39. autoSellBtn.TextColor3 = Color3.new(1, 1, 1)
  40. minMaxBtn.Parent = Main
  41. minMaxBtn.BackgroundTransparency = 1
  42. minMaxBtn.Position = UDim2.new(0.939999998, 0, 0, 0)
  43. minMaxBtn.Font = Enum.Font.Code
  44. minMaxBtn.TextColor3 = Color3.new(1, 1, 1)
  45. minMaxBtn.TextSize = 18
  46. fastRocketBtn.Parent = Main
  47. fastRocketBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
  48. fastRocketBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
  49. fastRocketBtn.Position = UDim2.new(0, 343, 0.164000005, 50)
  50. fastRocketBtn.Font = Enum.Font.Code
  51. fastRocketBtn.TextColor3 = Color3.new(1, 1, 1)
  52. rapidFireBtn.Parent = Main
  53. rapidFireBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
  54. rapidFireBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
  55. rapidFireBtn.Position = UDim2.new(0, 10, 0.163000003, 50)
  56. rapidFireBtn.Font = Enum.Font.Code
  57. rapidFireBtn.TextColor3 = Color3.new(1, 1, 1)
  58. rapidFireBtn.TextSize = 12
  59. insaneBlastFBtn.Parent = Main
  60. insaneBlastFBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
  61. insaneBlastFBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
  62. insaneBlastFBtn.Position = UDim2.new(0.331999987, 10, 0.342999995, 50)
  63. insaneBlastFBtn.Font = Enum.Font.Code
  64. insaneBlastFBtn.TextColor3 = Color3.new(1, 1, 1)
  65. insaneBlastFBtn.TextSize = 12
  66. -- Scripts:
  67. while wait() do
  68. for _,obj in pairs(debug.getregistry()) do
  69. if obj.BlastRadius then
  70. end
  71. end
  72. for _,obj in pairs(debug.getregistry()) do
  73. if obj.BlastRadius then
  74. end
  75. end
  76. end
  77. insaneBlastRBtn.MouseButton1Down:Connect(function()
  78. insaneBlastRBtn.BorderColor3 = blastRadius and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
  79. local autoSell = false
  80. local remote = game:GetService('ReplicatedStorage').Remotes.sellBricks
  81. local FireServer = Instance.new('RemoteEvent').FireServer
  82. spawn(function()
  83. if autoSell then
  84. end
  85. end)
  86. autoSellBtn.MouseButton1Down:Connect(function()
  87. autoSellBtn.BorderColor3 = autoSell and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
  88. minMaxBtn.MouseButton1Down:Connect(function()
  89. Main:TweenSize(UDim2.new(0,500,0,30),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,0.3)
  90. elseif Main.Size UDim2.new(0,500,0,30) then
  91. Main:TweenSize(UDim2.new(0,500,0,300),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,0.3)
  92. end
  93. local fastRocket = false
  94. spawn(function()
  95. if fastRocket then
  96. if type(obj) 'table' then
  97. obj.RocketSpeed = 99999999
  98. end
  99. else
  100. if type(obj) 'table' then
  101. obj.RocketSpeed = 2
  102. end
  103. end
  104. end)
  105. fastRocketBtn.MouseButton1Down:Connect(function()
  106. fastRocketBtn.BorderColor3 = fastRocket and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
  107. local rapidFire = false
  108. spawn(function()
  109. if rapidFire then
  110. if type(obj) 'table' then
  111. obj.Cooldown = 0
  112. obj.Bursts = 1
  113. end
  114. else
  115. if type(obj) 'table' then
  116. obj.Cooldown = 5
  117. end
  118. end
  119. end)
  120. rapidFireBtn.MouseButton1Down:Connect(function()
  121. rapidFireBtn.BorderColor3 = rapidFire and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
  122. local blastForce = false
  123. spawn(function()
  124. if blastForce then
  125. if type(obj) 'table' then
  126. obj.BlastForce = 999999
  127. end
  128. else
  129. if type(obj) 'table' then
  130. obj.BlastForce = 500
  131. end
  132. end
  133. end)
  134. insaneBlastFBtn.MouseButton1Down:Connect(function()
  135. insaneBlastFBtn.BorderColor3 = blastForce and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)

Roblox Simulator Ideas

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  • Natural Disaster Survival is another popular survival-based Roblox game. Similar to PUBG, a user is restricted to an island and the primary goal of this game is to survive against natural disasters. That said, players don’t fight against each other in Natural Disaster Survival.
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Natural Disaster Simulator Roblox Code