Fist strength training areas are places where players can train their fist strength much faster. Like the areas to train other stats, Fist strength training areas have requirements that must be met before you can train there. <tabview> Rock Crystal Blue God Star Green God Star Red God Star. Power Simulator Training Areas – Punch Power. Punch Power: determines how much damage the abilities Punch, Bullet Punch, Repulse, Power Strike, Seeker, and also Trident does. Rock: requires 0 (stat), but the multiplier is x10; Basic Gym: requires 10k (stat), but the multiplier is x100; Gold Gym: requires 1M (stat), but the multiplier is x2k. In my case, I was hitting a Crystal Rock and managed to get +200 Fist Strength with every hit. Once you identify how much Fist Strength you get per hit, divide it the Gap by that number. For this example, I would have to divide 719,936 Fist Strength by 200. The Super Power Training Simulator Wiki is a FANDOM Games Community.
- -- Website : DarkDevs.GA
- local spts = Instance.new('ScreenGui')
- local l1 = Instance.new('Frame')
- local oc = Instance.new('TextButton')
- local antfk = Instance.new('TextButton')
- local tj = Instance.new('TextButton')
- local tp = Instance.new('TextButton')
- local tt = Instance.new('TextButton')
- local KA = Instance.new('TextButton')
- local TextLabel = Instance.new('TextLabel')
- local creditss = Instance.new('Frame')
- local funsx = Instance.new('TextLabel')
- local funsx_3 = Instance.new('TextLabel')
- local funsx_5 = Instance.new('TextLabel')
- local funsx_6 = Instance.new('TextLabel')
- -- Properties
- spts.Name = 'spts'
- spts1.Parent = spts
- spts1.BackgroundColor3 = Color3.new(0, 0, 0)
- spts1.BorderColor3 = Color3.new(0.145098, 1, 0.858824)
- spts1.Size = UDim2.new(0, 305, 0, 285)
- spts1.Draggable = true
- l1.Name = 'l1'
- l1.BackgroundColor3 = Color3.new(0, 0, 0)
- l1.BorderColor3 = Color3.new(0.145098, 1, 0.858824)
- l1.Size = UDim2.new(0, 305, 0, 22)
- lll1.Name = 'lll1'
- lll1.BackgroundColor3 = Color3.new(1, 1, 1)
- lll1.Size = UDim2.new(0, 270, 0, 22)
- lll1.Text = 'Super Power Training Simulator'
- lll1.TextSize = 14
- oc.Name = 'oc'
- oc.BackgroundColor3 = Color3.new(0, 0, 0)
- oc.BorderColor3 = Color3.new(0.145098, 1, 0.858824)
- oc.Size = UDim2.new(0, 35, 0, 22)
- oc.Text = '-'
- oc.TextSize = 40
- imgbut.Visible = true
- end)
- bgimage.Name = 'bgimage'
- bgimage.BackgroundColor3 = Color3.new(1, 1, 1)
- bgimage.Position = UDim2.new(0, 0, 0.0245614033, 0)
- bgimage.Image = 'rbxassetid://73949823'
- antfk.Name = 'antfk'
- antfk.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- antfk.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- antfk.Position = UDim2.new(0.0393442623, 0, 0.0583333373, 0)
- antfk.Font = Enum.Font.SciFi
- antfk.TextColor3 = Color3.new(0.235294, 1, 1)
- antfk.MouseButton1Down:connect(function()
- while _G.afk do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-2033.12, 745.86, -1804.69))
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-2043.12, 745.86, -1804.69))
- end)
- til.Name = 'til'
- til.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- til.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- til.Position = UDim2.new(0.540983617, 0, 0.0583333373, 0)
- til.Font = Enum.Font.SciFi
- til.TextColor3 = Color3.new(0.235294, 1, 1)
- til.MouseButton1Down:connect(function()
- til.Text = 'LAVA [ON]'
- wait(5)
- local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
- plr.CFrame = CFrame.new(Vector3.new(-2040.8, 712.27, -1886.96)) -- Lava
- end)
- tj.Name = 'tj'
- tj.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tj.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tj.Position = UDim2.new(0.540983617, 0, 0.230066374, 0)
- tj.Font = Enum.Font.SciFi
- tj.TextColor3 = Color3.new(0.235294, 1, 1)
- tj.MouseButton1Down:connect(function()
- wait()
- {
- }
- Event:FireServer(A_1)
- local A_1 =
- [1] = '+JF3'
- local Event = game.ReplicatedStorage.RemoteEvent
- wait()
- {
- }
- Event:FireServer(A_1)
- end)
- tf.Name = 'tf'
- tf.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tf.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tf.Position = UDim2.new(0.0393442623, 0, 0.230066374, 0)
- tf.Font = Enum.Font.SciFi
- tf.TextColor3 = Color3.new(0.235294, 1, 1)
- tf.MouseButton1Down:connect(function()
- wait()
- {
- }
- Event:FireServer(A_1)
- local A_1 =
- [1] = '+FS2'
- local Event = game.ReplicatedStorage.RemoteEvent
- wait()
- {
- }
- Event:FireServer(A_1)
- end)
- tp.Name = 'tp'
- tp.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tp.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tp.Position = UDim2.new(0.540983617, 0, 0.400077671, 0)
- tp.Font = Enum.Font.SciFi
- tp.TextColor3 = Color3.new(0.235294, 1, 1)
- tp.MouseButton1Down:connect(function()
- wait()
- {
- }
- Event:FireServer(A_1)
- local A_1 =
- [1] = '+PP2'
- local Event = game.ReplicatedStorage.RemoteEvent
- wait()
- {
- }
- Event:FireServer(A_1)
- end)
- tw.Parent = spts1
- tw.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tw.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tw.Position = UDim2.new(0.0393442623, 0, 0.400077671, 0)
- tw.Font = Enum.Font.SciFi
- tw.TextColor3 = Color3.new(0.235294, 1, 1)
- tw.MouseButton1Down:connect(function()
- wait()
- {
- }
- Event:FireServer(A_1)
- local A_1 =
- [1] = '+MS2'
- local Event = game.ReplicatedStorage.RemoteEvent
- wait()
- {
- }
- Event:FireServer(A_1)
- end)
- tt.Name = 'tt'
- tt.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tt.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tt.Position = UDim2.new(0.0393442623, 0, 0.577112973, 0)
- tt.Font = Enum.Font.SciFi
- tt.TextColor3 = Color3.new(0.235294, 1, 1)
- tt.MouseButton1Down:connect(function()
- wait()
- {
- }
- Event:FireServer(A_1)
- local A_1 =
- [1] = '+BT2'
- local Event = game.ReplicatedStorage.RemoteEvent
- wait()
- {
- }
- Event:FireServer(A_1)
- end)
- af.Name = 'af'
- af.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- af.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- af.Position = UDim2.new(0.540983617, 0, 0.577112973, 0)
- af.Font = Enum.Font.SciFi
- af.TextColor3 = Color3.new(0.235294, 1, 1)
- af.MouseButton1Down:connect(function()
- while _G.all do
- local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
- plr.CFrame = CFrame.new(Vector3.new(-2040.8, 712.27, -1886.96)) -- Lava
- plr.CFrame = CFrame.new(Vector3.new(-2298.1, 975.29, 1071.34)) -- Tornado
- plr.CFrame = CFrame.new(Vector3.new(1639.71, 257.37, 2250.09)) -- Ice Berg
- end
- KA.Parent = spts1
- KA.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- KA.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- KA.Position = UDim2.new(0.540983617, 0, 0.751492321, 0)
- KA.Font = Enum.Font.SciFi
- KA.TextColor3 = Color3.new(0.235294, 1, 1)
- KA.MouseButton1Down:connect(function()
- wait()
- local Players = game:GetService('Players')
- for _,v in pairs(Players:GetPlayers()) do
- me:SetPrimaryPartCFrame(v.Character:GetPrimaryPartCFrame())
- end
- end
- tii.Parent = spts1
- tii.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tii.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tii.Position = UDim2.new(0.0393442623, 0, 0.751492321, 0)
- tii.Font = Enum.Font.SciFi
- tii.TextColor3 = Color3.new(0.235294, 1, 1)
- tii.MouseButton1Down:connect(function()
- tii.Text = 'ICE AFK [ON]'
- wait(5)
- local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
- plr.CFrame = CFrame.new(Vector3.new(1639.71, 257.37, 2250.09)) -- Ice Berg
- end)
- TextLabel.Parent = spts1
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.0393442623, 0, 0.915789485, 0)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = 'For More Content : DARKDEVS.GA'
- TextLabel.TextColor3 = Color3.new(1, 0, 0.0156863)
- imgbut.Parent = spts
- imgbut.BackgroundTransparency = 1
- imgbut.Position = UDim2.new(0, 0, 0.413857669, 0)
- imgbut.Image = 'rbxassetid://283666551'
- imgbut.Parent = spts
- imgbut.BackgroundTransparency = 1
- imgbut.Position = UDim2.new(0, 0, 0.398876399, 0)
- imgbut.Image = 'rbxassetid://283666551'
- imgbut.MouseButton1Down:connect(function()
- then
- spts1.Visible = true
- spts1:TweenPosition(UDim2.new(0.365, 0,0.32, 0), 'InOut', 'Quad', 0.5, true, nil)
- spts1:TweenPosition(UDim2.new(-1, 0,0.295, 0))
- spts1.Visible = false
- end)
- creditss.Parent = spts
- creditss.BackgroundColor3 = Color3.new(0.0117647, 0.0117647, 0.0117647)
- creditss.Position = UDim2.new(0.661052585, 0, 0.228980318, 0)
- fffff.Parent = creditss
- fffff.BackgroundColor3 = Color3.new(1, 1, 1)
- fffff.Position = UDim2.new(0, 0, -0.313531339, 0)
- fffff.Image = 'rbxassetid://2354968170'
- funsx.Name = 'funsx'
- funsx.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx.BorderColor3 = Color3.new(0.917647, 0, 1)
- funsx.Size = UDim2.new(0, 298, 0, 19)
- funsx.Text = 'FunTrat0r'
- funsx.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
- funsx_2.Parent = creditss
- funsx_2.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx_2.BackgroundTransparency = 0.55000001192093
- funsx_2.BorderColor3 = Color3.new(0.917647, 0, 1)
- funsx_2.Position = UDim2.new(0, 0, 0.359735966, 0)
- funsx_2.Font = Enum.Font.SciFi
- funsx_2.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
- funsx_3.Parent = creditss
- funsx_3.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx_3.BackgroundTransparency = 0.55000001192093
- funsx_3.BorderColor3 = Color3.new(0.917647, 0, 1)
- funsx_3.Position = UDim2.new(0, 0, 0.468646854, 0)
- funsx_3.Font = Enum.Font.SciFi
- funsx_3.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
- funsx_4.Parent = creditss
- funsx_4.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx_4.BackgroundTransparency = 0.55000001192093
- funsx_4.BorderColor3 = Color3.new(0.917647, 0, 1)
- funsx_4.Position = UDim2.new(0, 0, 0.580858111, 0)
- funsx_4.Font = Enum.Font.SciFi
- funsx_4.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
- funsx_5.Parent = creditss
- funsx_5.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx_5.BackgroundTransparency = 0.55000001192093
- funsx_5.BorderColor3 = Color3.new(0.917647, 0, 1)
- funsx_5.Position = UDim2.new(0, 0, 0.693069279, 0)
- funsx_5.Font = Enum.Font.SciFi
- funsx_5.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
- asdsaf.Parent = creditss
- asdsaf.BackgroundColor3 = Color3.new(0.0117647, 0.0117647, 0.0117647)
- asdsaf.Position = UDim2.new(0.305369139, 0, 0.79207921, 0)
- asdsaf.Font = Enum.Font.SciFi
- asdsaf.TextColor3 = Color3.new(0.00392157, 1, 0.0862745)
- asdsaf.MouseButton1Down:connect(function()
- wait(1)
- imgbut.Visible = true
- end)
- funsx_6.Name = 'funsx'
- funsx_6.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx_6.BackgroundTransparency = 0.55000001192093
- funsx_6.BorderColor3 = Color3.new(0.705882, 0, 0.0117647)
- funsx_6.Position = UDim2.new(0, 0, 0.917491734, 0)
- funsx_6.Font = Enum.Font.SciFi
- funsx_6.TextColor3 = Color3.new(1, 0, 0.0156863)
- warn('Created By FunTrat0r#0020')